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High Reasoning

Qwen 3 30B A3B

Qwen3 30B A3B is a cutting-edge Mixture-of-Experts AI model with 30.5 billion parameters (3.3 billion activated), delivering superior reasoning, multilingual support, and efficiency across math, coding, and creative tasks. Seamlessly switching between thinking mode for complex problems and fast dialogue, it supports up to 131K tokens for versatile, high-performance applications at an unbeatable value.

131k Context
High Intelligence
Feb '25 Knowledge

Available for Chat, Vision, and File Uploads.

Performance Benchmarks

MMLU Pro
77.7%
MATH 500
95.9%
AIME 2025
72.3%

How do you want to interact?

Start a Conversation

Ask anything.
Have a natural conversation, brainstorm ideas, draft emails, or ask for advice.

Start Chatting

Use a Persona

Specialized Experts.
Instruct the AI to act as a Coding Tutor, Marketing Expert, or Travel Guide.

Pick a Persona

Why use Qwen 3 30B A3B?

Multimodal Integration

Processes text, vision, and audio inputs with efficient expert routing for enhanced capacity

Advanced Reasoning

Supports seamless switching between thinking and non-thinking modes for superior math, code, and logical tasks

Efficient MoE Architecture

Activates only 8 of 128 experts per token for 4x reduced costs and fast local inference

Capability Examples

Mathematical Reasoning
Solve this AIME-level problem: Find the number of positive integers n ≤ 1000 such that n divides 2^n + 2.
<think>First, note that for n even, say n=2k, 2^n + 2 = 2(2^{2k-1} + 1), and 2^{2k-1} + 1 is odd >1, so n=2k divides only if k divides 2^{2k-1}+1, but checking small evens shows failures. Focus on odds. For odd n, 2^n + 2 ≡ 0 mod n implies 2^n ≡ -2 mod n, or 2^{n-1} ≡ -1 mod n/ gcd(2,n)=n since odd. Use lifting the exponent or check Fermat-like. Test primes and composites up to 1000 via code simulation or patterns: only n=1,3,341 (pseudoprime), but verify exactly: after computation, solutions are 1,3.
Code Generation
Write a Python function to generate a simple Snake game using Pygame, with score tracking and game over on collision.
<think>Structure: Initialize Pygame, set screen 600x600, snake as list of rects starting center, food random pos, directions via keys, move every 150ms, check collisions with walls/food/self, update score, draw all.</think>python import pygame, random, sys pygame.init() SCREEN_SIZE = 600 CELL_SIZE = 20 class SnakeGame: def __init__(self): self.screen = pygame.display.set_mode((SCREEN_SIZE, SCREEN_SIZE)) self.clock = pygame.time.Clock() self.reset() def reset(self): self.snake = [{'x': 300, 'y': 300}] self.direction = {'x': CELL_SIZE, 'y': 0} self.food = self.random_food() self.score = 0 self.game_over = False def random_food(self): return {'x': random.randrange(0, SCREEN_SIZE, CELL_SIZE), 'y': random.randrange(0, SCREEN_SIZE, CELL_SIZE)} def update(self): if self.game_over: return head = self.snake.copy() head['x'] += self.direction['x'] head['y'] += self.direction['y'] if (head['x'] < 0 or head['x'] >= SCREEN_SIZE or head['y'] < 0 or head['y'] >= SCREEN_SIZE or head in self.snake[1:]): self.game_over = True; return self.snake.insert(0, head) if head == self.food: self.score += 1; self.food = self.random_food() else: self.snake.pop() def change_dir(self, dir): if (dir['x'] self.direction['x'] + dir['y'] self.direction['y']) > 0: return self.direction = dir def draw(self): self.screen.fill((0,0,0)) for seg in self.snake: pygame.draw.rect(self.screen, (0,255,0), (seg['x'],seg['y'],CELL_SIZE,CELL_SIZE)) pygame.draw.rect(self.screen, (255,0,0), (self.food['x'],self.food['y'],CELL_SIZE,CELL_SIZE)) font = pygame.font.Font(None, 36); text = font.render(f'Score: {self.score}', True, (255,255,255)); self.screen.blit(text, (10,10)) if self.game_over: text = font.render('Game Over! Press R to restart', True, (255,0,0)); self.screen.blit(text, (100,250)) pygame.display.flip() def run(self): while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit(); elif event.type == pygame.KEYDOWN: if event.key == pygame.K_UP: self.change_dir({'x':0,'y':-CELL_SIZE}) elif event.key == pygame.K_DOWN: self.change_dir({'x':0,'y':CELL_SIZE}) elif event.key == pygame.K_LEFT: self.change_dir({'x':-CELL_SIZE,'y':0}) elif event.key == pygame.K_RIGHT: self.change_dir({'x':CELL_SIZE,'y':0}) elif event.key == pygame.K_r and self.game_over: self.reset() self.update(); self.draw(); self.clock.tick(10) if __name__ == '__main__': SnakeGame().run()

How to use

1
Go to Chat

Navigate to the "AI Chat" page.

2
Select Model

Ensure Qwen 3 30B A3B is selected.

3
Type Prompt

Ask a question or paste code.

4
Interact

Refine the answer by replying to the AI.

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